Open Source Code for Light Stage Capture Sequences

Today I'm posting updates (1/n) to the Light Stage open source project codebase. The updates mark improvements for integrating experimental result data and 3d geometry data with light and camera-trigger hardware controllers (3). Included are two new lighting sequence improvements (1) and (2) and a way to get started, no matter your stage design and … Continue reading Open Source Code for Light Stage Capture Sequences